Description
In our second episode of our Codeland miniseries, we dig into our talks on gaming and code. Jessica shows us how we can use failure to become better developers with lessons learned from the video gaming industry. Opher shows us a number of ways to use video game principles to make our web apps more exciting. To watch the videos of these talks, checkout our channel on YouTube.
Show Notes
- Screen Shake
- Juice (video game concept)
- Eko
- Pop In
- Matter: JavaScript 2D physics engine
- Draw Distance
- Learning Through Failure - the strategy of small losses
- Don’t Blink! The Hazards of Confidence
- Opher's talk (video)
- Proton
- GreenSock Animation Platform
- Failure
- Difficulty Curve
- Game Design Document
- Learning from Mistakes is Easier Said than Done: Group and Organizational Influences on the Detection and Correction of Human Error
- Failing to Learn and Learning to Fail (Intelligently): How Great Organizations Put Failure to Work to Innovate and Improve
- Jessica's talk (video)
- CodeNewbie YouTube channel
- Codeland, CodeNewbie's conference - April 21 and 22 in NYC
- Codeland Conf
- Codeland 2019
Thank you to these sponsors for supporting the show!